vulkan: Update the cross-fade shader
authorBenjamin Otte <otte@redhat.com>
Sat, 20 May 2023 23:28:36 +0000 (01:28 +0200)
committerBenjamin Otte <otte@redhat.com>
Sun, 4 Jun 2023 17:42:01 +0000 (19:42 +0200)
commit8d19db67324df02bf094a7e340d392b5750bec3a
tree4523443197e4bd36629495c051a0173a35bf0f72
parent0f1b0393066c40393a9b65aa38b831229b1a749f
vulkan: Update the cross-fade shader

This also fixes it rendering weird things when the bounds of start and
end node don't match.
gsk/vulkan/gskvulkancrossfadepipeline.c
gsk/vulkan/gskvulkancrossfadepipelineprivate.h
gsk/vulkan/gskvulkanrenderpass.c
gsk/vulkan/resources/crossfade.frag
gsk/vulkan/resources/crossfade.vert